Virtually every Genesis owner owns or has at least played The Revenge of Shinobi. Hailed as a 16-bit classic, it was one of the early titles that showed off what the console was capable of, and it cemented the Shinobi series as a major Sega franchise. Sega-16 takes a comprehensive look at how it was made, with insight from several members of the development team.
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Interview: Yuzo Koshiro (Composer)
Fans of Revenge of Shinobi and the Streets of Rage series undoubtably point to the soundtracks of the Genesis classics as a big part of what made them so special. In fact, when you think about famous musical scores on Sega’s little black box, one name comes up more than any other: Yuzo Koshiro. He’s been behind some of gaming’s greatest music for over two decades, and he’s still going strong. Sega-16 managed to track him down recently for a quick interview, where he talked about his work on the Genesis and why Streets of Rage fans are going to be sad pandas for quite some time.
Hands-On: Streets of Rage 2 Original Soundtrack
Yuzo Koshiro’s masterful tunes for Streets of Rage 2 have long been held as the best in the series, and so great was the demand for them that they were released separately. We put the collection through its paces in our full review.
Sega Stars: Yuzo Koshiro
Just about every gamer knows his music. Whether it’s the soundtrack to Streets of Rage or the music to Shenmue, Yuzo Koshiro has been a mainstay of the gaming industry since the late 1980s. He has scored dozens of games, including some you may not even realized were his. A legend among Sega gamers, Koshiro’s skills and talent are among the best in the industry.