Tag: Shmup

Genesis Reviews

Eliminate Down

The Genesis is home to many a shmup, boasting a total library of over seventy. And just when you think you’ve saved the planet from an alien invasion one too many times, another game comes along that’s worth checking out. This time around it’s Eliminate Down, an import title that can run upwards of $150 on eBay. There’s a reason why people are so eager to pay big bucks for this one folks, and it definitely has more to do with quality than rarity.

Genesis Reviews

Bio-Ship Paladin

We’ve got some more import shooter goodness for you. Today’s review is for the Genesis port of the obscure coin-op Bio-Ship Paladin. It has a decidedly different firing mechanism, compared to other shmups, and one of the big features is that your ship “evolves.”

Genesis Reviews

Grind Stormer

Toaplan gets credit for being one of the pioneers of the Danmaku style of shooter, what we westerners know as the “bullet hell” shmup, and games like Donpachi and Mars Matrix are great examples of this fast paced and ultra twitch style of play. What’s interesting is that it got its roots in a Toaplan game that was eventually ported to the Genesis. Grind Stormer was the first game done by Ikeda Tsunemoto, who eventually went on to work at another shmup haven, Cave. Tengen handled the porting job, and sadly the game suffered in the transition. Flickering graphics hindered what could have been a great game, and our full review has the whole story.

Genesis Reviews

UndeadLine

In the realm of Genesis shmups, there are games that are brutally difficult, but balance the challenge with great gameplay and awesome level design. These are the shmups that make you want to suffer, and you continue to be abused until the table is turned, and you’ve finally beaten that last boss. Then there are those that are hard because of the way they’re designed. Weak weapons and cheap enemies add an artificial layer of challenge, and the true victim ends up being your poor control pad. Which of the two best describes UndeadLine?