Stieg Hedlund is among the elite among PC developers, having developed the hugely popular Diablo II and Starcraft. He also spent a few years at the Sega Technical Institute, where he worked on games like Comix Zone. We recently had a chance to chat with him, and he had a lot of interesting things to say about everything from a Comix Zone sequel to the story behind the highly underrated Ooze.
Tag: Sega Technical Institute article series
Interview: Mark Cerny (Founder of STI)
Mark Cerny, aside from being an arcade legend, was also the founder and head of the Sega Technical Institute, a domestic development group at Sega that released such innovative titles as Comix Zone and The Ooze. Oh, and it was responsible for a little game called Sonic The Hedgehog 2.
Interview: Steve Woita (STI Programmer)
Like Kid Chamelon or Sonic Spinball? If so, then you’ll want to check out our latest Q&A session with the man who had a huge hand in both: Steve Woita. Mr. Woita is a legend in the gaming industry, and Sega-16 was very fortunate to have a chance to chat with him. Read our article and get the lowdown on what went into making these classic titles!
Interview: Roger Hector (Director of STI)
With well over seventy-five games to his credit, Roger Hector has secured his place in gaming history. During his career, he has created and designed a great variety of projects from race cars, to driving and flying simulators, to computer games and theme park attractions. He has been a senior executive for major corporations ranging from Walt Disney to Universal Studios. It was at Sega that Hector had a hand in some of the Genesis’ most memorable games, as vice president/general manager of the Sega Technical Institute (STI). There, he oversaw work on the Sonic the Hedgehog series, as well as The Ooze and the hit Comix Zone.
Sonic & Knuckles
Sonic & Knuckles represents Sega at its absolute peak, at a time when they defined cool. Sonic was largely responsible for that, wrestling half the video game market away from Nintendo and spawning an unending stream of mascot games. And like any rock star, the time came for the big, epic statement; that definitive work that captures all the themes and summarizes its era, its Sgt. Pepper.