This interview with Sega France’s General Director Patrick Lavanant covers a variety of topics, including Sega’s multiple hardware platforms, the new 32-bit generation, the Sega Channel, and even Sega VR. It’s a fascinating look into one of Sega Europe’s biggest divisions and how it viewed the game market as the 16-bit generation entered its twilight.
Tag: Sega Europe
Taz-Mania (Master System)
Taz appeared on just about every Sega console during the early ’90s. Some were better than others, but the often-overlooked Master System version remains one deserving of some attention. It’s not the best of the brand, but what’s there is enough to keep you interested all the way through.
Classic Interview: Andy Mee (Sega Europe’s Director of Marketing and Sales)
We translated this interview that was in the October 1995 issue of the Spanish video game magazine Hitech. The conversation with Sega Europe’s Director of Marketing and Sales Andy Mee focused on the Saturn and its battle against the PlayStation.
Classic Interview: Barry Jafrato (Sega Europe Marketing Director)
This interview appeared in the May 1995 issue of the Spanish magazine HiTech. In it, Sega Marketing Director Barry Jafrato talks about the upcoming Saturn and its competitors in the next generation market.
Captain Planet and the Planeteers
While not inherently a bad game, it suffers from a wide range of problems that combine to keep the good captain from reaching his full potential. There are some good ideas here, but sadly no amount of heart can make Captain Planet’s Genesis adventure a good one.