Primal Rage capitalized on the digitized, gory brawlers that were popular in the ’90s. It’s got a decent premise and lots of blood, and the gameplay appealed to a decent amount of fighting fans. That being said, was it really necessary to release a 32X version? Did the extra hardware make a difference?
Tag: Probe Software
FIFA Soccer ’96 (32X)
Sandwiched between the 16-bit and true 32-bit versions, FIFA Soccer ’96 for the 32X is a middle child that actually deserves its neglect. It does nothing to stand out, and it offers little reason for a purchase over its siblings, outside of collecting. Still, it’s undoubtedly the best soccer game on the 32X.
Judge Dredd
Most people avoid licensed movie games like the law on a weekend. Acclaim’s Judge Dredd is a good example why. It tried hard to emulate the movie it’s licensed from, and it did it perfectly; both suck. Read the full review for all the sorry details.
Primal Rage
Normally, it would seem that nothing could top dinosaurs and other massive beasts fighting each other to the death. Heck, it’s what made all those Godzilla movies so great! Time Warner attempted to capitalize on this success with Primal Rage, but the results were less than satisfying. Clumsy gameplay and difficult control left it far short of the animalistic Street Fighter many gamers were hoping for.
G-LOC Air Battle
Those lucky enough to play Sega’s G-LOC in the arcades were treated to an awesome spectacle, filled with intense graphics and sound and an interactive cabinet that would yaw, pitch, and roll with the yolk’s movements. It simply had to be experienced. Sega eventually brought the game home, but the effort was considerably different, as much of what made the original so special was the dynamic arcade unit itself. I suppose you can move to and fro in your recliner as you play the Genesis version, but something tells me it’s just not the same.