Taito was pretty prolific on the Genesis, but even with all the love it showed owners, there were still a few gems that never made the trip overseas. Rainbow Islands was one that appeared on tons of consoles, but only found a home with Sega in Japan. We have a full review for you, so read on and see if this one’s worth importing.
Tag: Platformer
Pitfall: The Mayan Adventure (32X)
Hey look! It’s another version of Pitfall: The Mayan Adventure. I guess the 32X version was collecting dust in some ancient 16-bit temple somewhere, but we finally tracked it down for a review. If you’re really a nit-picker and need to know the differences between all three versions, now’s your chance! Read the full review and hope we don’t find a Master System version with Power Base Converter for a review!
Pitfall: The Mayan Adventure (CD)
Activision has spent the better part of the past two decades trying to recapture the magic (and the sales) of the original Pitfall! To say that it’s been mostly unsuccessful would be something of an understatement, with most of the games that have appeared bearing the famous moniker have fallen far, far short of David Crane’s 1982 classic. Probably the only title in recent years to come close was The Mayan Adventure, a game that had players assume the role of Pitfall Harry’s son on a mission to rescue his famous father. Activision apparently saw what it had, and it went on to release versions of its wayward hit on every console under the sun.
3 Ninjas Kick Back
Ah, licensed games. It seems that at some point, any movie making over a certain amount of money has to have a video game tie-in. Sometimes, the game is better than the film, and sometimes it’s worse. Most often though, the two suck about equally. 3 Ninjas Kick Back is one such title, and anyone who thinks that a trio of children could qualify as anything even remotely ninja-like deserve to spend a half hour in the company of the real thing – while dressed as a pirate. Oh yeah, I went there.
Wardner
The 16-bit era distinguishes itself for having produced some amazing platformers, and a lot of those were really, really hard. Some weren’t as amazing, but they sure did get the “hard” part right. Mentrix’s Warnder was one such title, and while it was quite faithful to the arcade original, most players remember it for being brutally difficult.