Shortly after the Genesis launched in 1989, Sega experienced a shift in leadership. Michael Katz was its new president and quickly acted to make the young console a major player in the gaming market by taking on Nintendo in advertising and ensuring some big names for its sports line. His efforts set the groundwork for Sega’s future success, though he hardly receives the credit he deserves. Sega-16 had an interesting little Q&A session with Mr. Katz earlier this week, and he had a lot to say about how the company was run during that exciting time in its history.
Tag: Interviews
Interview: Scott Berfield (SOA Producer)
Before heading to Microsoft and Xbox Live Arcade, Scott Berfield was one of the driving forces behind some of the Genesis’s best-known hits. Games like Eternal Champions, Joe Montana Sports Talk Football, and ToeJam & Earl all bear his mark. He recently spoke to Sega-16 and shed some light on some of what went on behind the scenes of these classic titles.
Interview: Dr. Stephen Clarke-Willson (Virgin Int. VP of Product Dev.)
During the ’90s Virgin Games was one of the premier Genesis 3rd party companies, racking up hits like Aladdin, Global Gladiators, and Cool Spot. One of the men responsible for its success was Dr. Stephen Clarke-Willson, Virgin’s former V.P. of Worldwide Product Development. From working with David Perry to the purchase of Westwood Studios, he was a key player in the company’s massive success.
Interview: Mike Montgomery (Founder of Bitmap Bros.)
In 1987, a company was founded in England and quickly began to turn out hit after hit, making a name for itself over several platforms. That company was the Bitmap Brothers, and you’ve probably played a few of their offerings, like Speedball 2: Brutal Deluxe, Soldiers of Fortune, and Gods. Sega-16 recently had the chance to briefly talk with the Bitmap Brother’s founder, Mike Montgomery, about his time on Sega’s 16-bit wonder and the era in general.
Interview: Dave Sullivan (Niles Nemo Artist)
Sega-16 was lucky enough to score an interview with the man who drew the short-lived Niles Nemo comic strip, David Sullivan. He had some interesting things to say about working with Bill Kunkel and Sega of America. Check it out for yourself; you know you want to!