Tag: Interviews

Features, Interviews

Interview: Michael Katz (CEO of Sega of America)

Shortly after the Genesis launched in 1989, Sega experienced a shift in leadership. Michael Katz was its new president and quickly acted to make the young console a major player in the gaming market by taking on Nintendo in advertising and ensuring some big names for its sports line. His efforts set the groundwork for Sega’s future success, though he hardly receives the credit he deserves. Sega-16 had an interesting little Q&A session with Mr. Katz earlier this week, and he had a lot to say about how the company was run during that exciting time in its history.

Features, Interviews

Interview: Dr. Stephen Clarke-Willson (Virgin Int. VP of Product Dev.)

During the ’90s Virgin Games was one of the premier Genesis 3rd party companies, racking up hits like Aladdin, Global Gladiators, and Cool Spot. One of the men responsible for its success was Dr. Stephen Clarke-Willson, Virgin’s former V.P. of Worldwide Product Development. From working with David Perry to the purchase of Westwood Studios, he was a key player in the company’s massive success.

Features, Interviews

Interview: Mike Montgomery (Founder of Bitmap Bros.)

In 1987, a company was founded in England and quickly began to turn out hit after hit, making a name for itself over several platforms. That company was the Bitmap Brothers, and you’ve probably played a few of their offerings, like Speedball 2: Brutal Deluxe, Soldiers of Fortune, and Gods. Sega-16 recently had the chance to briefly talk with the Bitmap Brother’s founder, Mike Montgomery, about his time on Sega’s 16-bit wonder and the era in general.