Tag: Interviews

Features, Interviews

Interview: Jennifer Brozek (SOA Tester)

Ever want to be a video game tester? It seems much easier now, with all the special training and courses being offered nationwide, but back during the 16-bit era, getting into the business wasn’t so easy. Sega-16 recently sat down for some Q & A with Jennifer Brozek, a former Genesis game tester, and she gave us some great insight about what it was like to work on some of our favorite games!

Features, Interviews

Interview: Brenda Huff (CEO of Wisdom Tree)

For years, Wisdom Tree Games has managed to successfully avoid becoming an official licensee for the platforms on which it develops. On both the NES and Genesis, it has released several titles that have had strong sales, giving the company a longevity not common to other unofficial developers. Company leader Brenda Huff recently spoke to Sega-16 about how Wisdom Tree has managed to endure and even carve out its own little corner of the market.

Features, Interviews

Interview: Trip Hawkins (Founder of Electronic Arts)

Already a PC powerhouse, Electronic Arts was among the first American companies to jump aboard the Genesis bandwagon. A slew of quality releases elevated them to the upper echelon of 3rd party developers, and they eventually went on to become the biggest of them all. As the founder of EA, Trip Hawkins brought his revolutionary vision of game design to the Genesis and played a major part in its success. From original series like Madden to excellent ports like Marble Madness and The Immortal, Electronic Arts brought a diverse range of excellent titles to Genesis gamers.