Gear Taro has been making great strides in bringing new software to the Game Gear. With two releases out so far, the developer is breathing new life into one of Sega’s more underrated consoles. In this short interview, he shares how the new software came about and how it could lead to a bright future of new games.
Tag: Interviews
Interview: Adam (helpcomputer0, Indie Developer)
The Master System has enjoyed a resurgence thanks to an incredible homebrew community. We had the chance to talk with Adam, an indie developer and pixel artist who’s working on a great new Master System game.
Interview: Mike Arkin (Game Producer)
Mike Arkin has a long and storied career in the game industry, one that gave him ample experience working with the Genesis, Game Gear, Saturn, and Dreamcast. Recently, we had a chance to chat with him about his journey at publishers like Acclaim, Sony Imagesoft, Fox Interactive, and Crave Entertainment.
Interview: John Gillin (Capcom & Sega Director of Marketing)
As Director of Marketing at both Capcom and Sega of America, John Gillin had a front row seat for the height of the 16-bit era. He helped launch Street Fighter II on SNES and oversaw several Sega lines, including Sega Sports, and he was present during the turbulent transition to the Saturn.
Interview: Eduardo Morales Hermo (CEO Sega S.A.)
For decades, Eduardo Morales Hermo was synonymous with coin-ops in Spain, especially with Sega. As the head of Sega S.A., or “Segasa,” he helped bring arcade video games to all corners of Europe. Recently, he shared his experiences with us in an exclusive interview.