The Master System has enjoyed a resurgence thanks to an incredible homebrew community. We had the chance to talk with Adam, an indie developer and pixel artist who’s working on a great new Master System game.
Tag: Interviews
Interview: Mike Arkin (Game Producer)
Mike Arkin has a long and storied career in the game industry, one that gave him ample experience working with the Genesis, Game Gear, Saturn, and Dreamcast. Recently, we had a chance to chat with him about his journey at publishers like Acclaim, Sony Imagesoft, Fox Interactive, and Crave Entertainment.
Interview: John Gillin (Capcom & Sega Director of Marketing)
As Director of Marketing at both Capcom and Sega of America, John Gillin had a front row seat for the height of the 16-bit era. He helped launch Street Fighter II on SNES and oversaw several Sega lines, including Sega Sports, and he was present during the turbulent transition to the Saturn.
Interview: Eduardo Morales Hermo (CEO Sega S.A.)
For decades, Eduardo Morales Hermo was synonymous with coin-ops in Spain, especially with Sega. As the head of Sega S.A., or “Segasa,” he helped bring arcade video games to all corners of Europe. Recently, he shared his experiences with us in an exclusive interview.
Interview: Randy Breen (Road Rash Creator)
Road Rash creator Randy Breen sat with us to talk about the landmark franchise on Sega’s consoles, his time at Electronic Arts, and where he thinks the game industry stands today. It’s a great, in-depth chat with the mind behind one of the most beloved series on the Genesis.