Programming video games is a big challenge. Just ask Hideki Ikeda, a man who’s worked on everything from the TurboGrafx-16 and Game Gear to the mighty Genesis itself. He was also involved with the Sega CD, and he recently shared his experiences with us in a brief interview.
Tag: Features
Preview: Legend of Wukong
As the holidays approach, you’re probably still thinking about getting a little something for yourself. Why not grab Super Fighter Team’s newest release, Legend of Wukong? That’s right, this December a new RPG from the people who gave you Beggar Prince will be shipping, and it’s got all the clamshell and full-color goodies you want, as well as full compatibility with all Genesis variations! Interested? We thought so, which is why we’ve prepared a handy preview of the game for your perusal! Enjoy!
Reader Roundtable Vol. 34
As we close out September, it’s time to take a look at what kept our staff and readers busy over the past thirty days. There are quite a few gems in this one, so read the full article and see if there’s something you missed!
MEGA Bites Vol. 08
Some great news has been brewing on the Genesis front over the last few weeks, and why bother scouring the Internet for it when you can read it all right here? Our latest installment has the scoop on the new Thunder Force game, Tec Toy’s newest Mega Drive, a new release of Vay, and the latest info on Golden Axe: Beast Rider. You know you want to read it all, so check out the full article and enjoy!
Interview: Nick Alexander (First CEO of Sega Europe)
Sega-16 has spoken to both presidents of Sega of America from the Genesis era, and we’re not quite done yet! We recently had the chance to chat with the former head of the European branch, Nick Alexander, and he told us about the company’s game plan against Nintendo and how it handled everything from the Sega CD to Japanese executives!