The response to our Genre Spotlight articles has been tremendous. I’m glad that everyone appreciates the effort and love that goes into each of them, and I hope to eventually have one for each genre (including platformers!). In the meantime, why not sate your fix with our latest installment, the RPG Round Up? You know you want to.
Tag: Features
Sega Bowl: 2009 Fiesta Bowl
It’s college bowl season, and Sega-16 is right in the action with coverage. We’ve run simulations of each game on Genesis hardware, and we’ll be comparing our results to the actual games! What? You want in on it too? Well all right then! Check out the Fiesta Bowl article and see how it holds up to the game itself.
Reader Roundtable Vol. 37
We’re taking New Year’s Day off, but we’ll be back on Friday with the first review of 2009. That being said, there’s still some business with 2008 to take care of, and Sega-16 is closing the year out with one last installment of our Reader Roundtable series. See what our staff, readers, and forum members played in December in the full article and happy new year!
Hands-On: Golden Axe Beast Rider (Xbox 360)
Sega recently plunged its arm into the reservoir of properties its been sitting on for years. What it pulled out was a new Golden Axe game, one that would reboot the franchise and bring it into the current generation. Unfortunately, the reboot resulted being more like a swift boot in the ass, as Beast Rider is everything a Golden Axe title should not be. Sega-16 put the game through its paces, and we’re not only disappointed; we’re downright mad. Instead of a great new game destined to bring the series back to greatness, what we got was a snoozefest with a weak combat system, bland level design, and a horrible camera.
Interview: Spencer Nilsen (Composer)
He’s one of the most notable composers of the 16-bit era, and for some, one of the most controversial. Spencer Nilsen has been writing music for all forms of media for almost twenty years, and he has a particular place in the history of the Genesis and Sega CD. Sega-16 was fortunate enough to chat with him for a spell, so read the interview and see what he thinks of the whole Sonic CD soundtrack controversy!