Tag: Features

Features, Interviews

Interview: Mike Dietz (Virgin Int. Animation Director)

Many animators of the 16-bit era had a special love for the Genesis and its user-friendly hardware. With it, they were able to make some incredibly fluid games that still look beautiful today. Mike Dietz, as the director of animation for both Virgin Interactive Entertainment and Shiny Entertainment, shares that sentiment. Dietz was involved with such classics as Disney’s Aladdin, Cool Spot and the Earthworm Jim series, and he recently chatted with us about his time with the Genesis.

Features, Hands-On

Hands-On: Sonic Jam (Game.Com)

Poor Sonic. People love to make fun of how bad many of his recent games have been, and some even say things started to go bad when Sega left the hardware business. Not so! Back in 1998, the famous hedgehog appeared in a Game.Com port of the compilation Sonic Jam. To call this version abysmal would be an understatement, and if anyone ever needed a reason to stick to their Game Boys, this was it.

Features, Stories from the Book of Genesis

Stories from the Book of Genesis Vol. 31

Nothing comes between a Segaphile and his Genesis, not time, money, distance, even uncooperative big brothers. Not even the dark confines of basement storage can keep a true 16-bit fan from the great console, and gamers are sure to find a way to get hold of the console so they can play the games they love. Case in point: contributor Smee Lesko shares his tale of how he never stopped until the once-family Genesis was his and his alone.