Ever want a game so bad but couldn’t have it? Think about what it would be like to have to wait more than a decade to finally get that game, and what it would be like to finally have it. Such was the case with contributer “The Coop,” who waited thirteen long years for a copy of the Mega Drive shooter Curse. The name was almost prophetic, as the game would slip through his grasp several times over the years, until eBay finally gave up that most pristine of copies.
Tag: Features
Double Take: Knuckles Chaotix
Knuckles Chaotix is a game that stirs controversy whenever it’s mentioned. Some people enjoy its distinctly unSonic-like gameplay, considering it a solid attempt at bringing something new to an established formula. Others hate the rubber band dynamic and the weird level design, citing the game as something better left on the cutting room floor. Staff writer Christian Matozzo is of the former frame of mind, and he’s not afraid to show his love for this unique 32X title.
Reader Roundtable Vol. 52
We’re back this month with the largest Reader Roundtable feature we’ve had in its entire five-year existence! Sixteen eager gamers have sent in their thoughts about the games they played this month, and there are some great submissions to be read! Read the full article, and don’t be shy about submitting something yourself. Our Roundtable has plenty of chairs!
Interview: Mike Dietz (Virgin Int. Animation Director)
Many animators of the 16-bit era had a special love for the Genesis and its user-friendly hardware. With it, they were able to make some incredibly fluid games that still look beautiful today. Mike Dietz, as the director of animation for both Virgin Interactive Entertainment and Shiny Entertainment, shares that sentiment. Dietz was involved with such classics as Disney’s Aladdin, Cool Spot and the Earthworm Jim series, and he recently chatted with us about his time with the Genesis.
Hands-On: Sonic Jam (Game.Com)
Poor Sonic. People love to make fun of how bad many of his recent games have been, and some even say things started to go bad when Sega left the hardware business. Not so! Back in 1998, the famous hedgehog appeared in a Game.Com port of the compilation Sonic Jam. To call this version abysmal would be an understatement, and if anyone ever needed a reason to stick to their Game Boys, this was it.