Tag: Features

Features, What's the Frequency, Kenneth?

What’s the Frequency, Kenneth? Vol. 01

Sometimes, things happen that leave you totally puzzled, confused without a clue. Since this also seems to happen quite often in the world of video games, we figured it was worth discussing. Hence the birth of a new feature series! What’s the Frequency, Kenneth? is a new editorial series by Sega-16 EIC Ken Horowitz that examines the bewildering decisions made in the wonderful world of 16-bit gaming, past and present. A lot of the events of the Genesis era are still felt today, and they still influence the decisions made by the House that Sonic Built.

Features, Interviews

Interview: Carl-Henrik Skarstedt (Funcom Programmer)

Sega-16 recently had the chance to chat with Carl-Henrik Skarstedt, a programmer who spent many years with Funcom, the third party developing house behind such PC hits as The Longest Journey and Anarchy Online. During his time there, Carl-Henrik worked on both the Genesis and Sega CD, on titles such as Samurai Shodown, Fatal Fury Special, NBA Hangtime and Daze before Christmas. He shared his insights and experiences on working with different publishers, as well as what it was like to program for Sega’s ill-fated add-on.

Features, Reader Roundtable

Reader Roundtable Vol. 64

Every month for more than five consecutive years, our staff and readers have shared what they’ve been playing. This month is no different, and we’ve an eclectic selection of titles for you to check out. See which ones you may have missed or should give a second chance to, or just remember why some titles are so darn great. Read vol. 64 of our Reader Roundtable for more information and keep that Genesis warm!