Few people have as deep an understanding of what Sega was like during its transitional period of the early ’90s as Steve Hanawa does. An integral part of the U.S. team during the Master System era, he saw the company make the jump to 16-bit and grow into a gaming powerhouse. Sega-16 chatted with him recently about his experiences there.
Tag: Features
Reader Roundtable Vol. 68
Say goodbye to summer! As the weather changes and cools off, we have fewer reasons to go outside and more excuses to stay inside and play games! Our staff and readers have been sending off the days of sunshine and heat with some serious Sega gaming, and as always, we have their experiences here for you!
Sega Gear: Tototek Master System Converter
One of the neat features of the Genesis is its ability to play Master System games. Connect the right converter, and you can play all kinds of 8-bit Sega goodness. ToToTEK sells just such a converter, and we put it through its paces to see if it’s worth tracking down.
Side by Side: Sonic 3D Blast (Genesis vs. Saturn)
Sega disappointed everyone by not releasing a true Sonic game for the Saturn, and what we got instead was Sonic 3D Blast, which was also ported to the Genesis. Well, now that we have two of them, why not see which one’s better? Check out our latest Side by Side and find out!
2011 German Mega Drive Championship
For the fourth consecutive year, Sega-16 brings you coverage of Europe’s best Mega Drive tournaments! This year, we return to the German MD race, where a dozen candidates battled it out for prizes sent by Sega of Germany. Who won? Check out the full article and see!