The Sega Channel was short lived, but there were plans to bring it to other countries. The May 1994 issue of the French game magazine, Mega Force interviewed SOA’s VP of Programming and Sega Channel Program Director Michael Shorrock and Production Manager Ray MacFadden. They discussed the new Sega Channel and their expectations for its potential.
Tag: Features
Classic Interview: Patrick Lavanant (Sega France)
This interview with Sega France’s General Director Patrick Lavanant covers a variety of topics, including Sega’s multiple hardware platforms, the new 32-bit generation, the Sega Channel, and even Sega VR. It’s a fascinating look into one of Sega Europe’s biggest divisions and how it viewed the game market as the 16-bit generation entered its twilight.
Interview: Mike Arkin (Game Producer)
Mike Arkin has a long and storied career in the game industry, one that gave him ample experience working with the Genesis, Game Gear, Saturn, and Dreamcast. Recently, we had a chance to chat with him about his journey at publishers like Acclaim, Sony Imagesoft, Fox Interactive, and Crave Entertainment.
Preview: Mega R-Type
The Genesis is the console that keeps on giving! Homebrew projects have kept it alive for years, and we’re about to get an amazing port of Irem’s R-Type. We went hands-on with the recently released demo to see how it’s coming along, and we weren’t disappointed!
Lists of Fury: 10 Games That Deserve a Sequel
Lots of games get released and are forgotten for one reason or another, often due to circumstances beyond their actual quality. We’ve compiled a short list of some games that deserve a sequel but never got one. It’s not too late to change that, publishers!