Sonic’s latest 2D outing featured a very cool collector’s edition that any Genesis owner would love to have! It’s a beautiful addition to any game room and makes for a great conversation piece. Complete the package with Data Discs vinyl release of the soundtrack, and you have one of the best collector’s sets released this year.
Tag: Features
Hands-On: Sonic Mania
Sonic recently returned with an all-new, 2D adventure that takes the franchise back to its 16-bit glory days. We give it a full hands-on to see if it’s the game we’ve all wanted, and while there might be more of the Genesis games than new content, what’s there is exceptional.
Reader Roundtable Vol. 136
Halloween is here! It’s time for candy, costumes, and scary movies. There’s also a ton of great Sega games to be played, and our staff and readers have included some really good ones in this month’s article. Why not take some time this evening and enjoy these many fine and spooky games!
Interview: Susan Manley (EA Project Manager)
For several key years, Susan Manley served as a project manager for Electronic Arts. During her tenure, some of the publisher’s most renowned franchises were born, and they helped propel Electronic Arts to the top tier of Genesis publishers. We had a chance to chat with Ms. Manley about her experiences, so read on for all the details!
Behind the Design: Castle of Illusion Starring Mickey Mouse
Early in the 16-bit era, Sega and Disney teamed up to produce one of the best platformers on the Genesis. They created a game that represented an early example of the power of Sega’s new hardware and that is still beloved to this day. Sega-16 delves into the making of Castle of Illusion to see how this classic came to life and how it helped define a new generation of platformers.