After over a decade in the hands of private collectors, a new Sega CD game is about to make its debut. Burning Fists: Force Striker is currently being finished up by Good Deal Games and is slated for release at next month’s CiniClassic! To whet your appetite, Sega-16 has a full preview, including some info straight from GDG itself and even a beta video! Miss it not!
Tag: Features
Interview: Dr. Stephen Clarke-Willson (Virgin Int. VP of Product Dev.)
During the ’90s Virgin Games was one of the premier Genesis 3rd party companies, racking up hits like Aladdin, Global Gladiators, and Cool Spot. One of the men responsible for its success was Dr. Stephen Clarke-Willson, Virgin’s former V.P. of Worldwide Product Development. From working with David Perry to the purchase of Westwood Studios, he was a key player in the company’s massive success.
Valis: The Downfall of a Franchise
In perhaps the saddest twist for a gaming franchise, Telenet Japan has once and for all proven that nothing is sacred. A new game in the Valis series was released this past Monday, but there’s an evil twist that is sure to enfuriate fans everywhere. Sit down, take a deep breath, and prepare for your childhood to die a litttle more as you read our feature Valis: Downfall of a Franchise.
Lost in the Arcade: Data East Games
Here we are again with another edtion of Lost in the Arcade, taking a glimpse at those titles that we expected to see on our Genesis consoles but sadly didn’t. This time, we look at the games left behind by Data East, and there are more than a few gems that should rightfully have taken their place in the Genesis library.
Sega’s SVP Chip: The Road Not Taken?
Genesis fans were quick to point out the incredible visuals (for the time) of Virtua Racing, they were even quicker to notice the price — $100. The Sega Virtua Processor, designed to counter Nintendo’s own FX chip series, was highly powerful but too expensive to maintain in the face of the next hardware generation. It was supplanted by the 32X, a move that could possibly have been avoided. Read our complete article, Sega’s SVP Chip: The Road not Taken for all the details on the option Sega decided against, and how it might have actually saved them.