Reader Roundtable has become one of our most popular features. Each month, Sega-16 fans get together and talk about their favorite Genesis/Sega CD/32X games, and it’s interesting to see the sheer diversity of what’s in people’s consoles at the moment. This month is no different, as we have a nice mix of different genres for all three systems. Read volume seven for more info!
Tag: Features
Lost in Translation: Surging Aura
Today we begin a new feature series that takes a look at the various fan translation projects that remain uncompleted. First up is one of the most wanted: Sega’s Surging Aura, a great RPG with all sorts of great things going for it…except its massive amount of Japanese text. Why has this potential classic never been localized? Why hasn’t anyone jumped all over the chance to translate it? Why are you still on the main page? Click on the link and read our first installment of Lost in Translation!
Sega Gear: Galoob’s Game Genie
Every gamer has had a game that simply took him to task. Mind-bending difficulty, a nasty boss – all of them were enough to make a person rip out his hair. Thank goodness for Galoob’s Game Genie! A neat little game enhancer that had limited converter cart abilities in addition to thousands of codes for hundreds of games, its functionality is only equalled by its versatility. Fourteen years after its release, gamers are still coming up with new codes. How’s that for staying power?
Interview: Rick Schmitz (BlueSky Software Artist)
VectorMan has become a very popular character, and is now almost as representative of the Genesis as Sonic himself. How did he gain such popularity? After all, he’s made of balls. Hmm, that may just be his secret. To find out, we chatted with VectorMan 2 artist and designer Rick Schmitz.
Interview: Boris Vallejo (Painter & Artist)
We have a (very) brief interview with Boris Vallejo, illustrator of several Genesis covers, including Golden Axe 2, Phantasy Star IV, Star Control, and the Ecco the Dolphin series. It’s a short read, but worth looking into.