Sega-16 recently sat for a spell with former Sega of America president Tom Kalinske, and the wealth of information he had to share was astounding. From the company’s internal rivalry to the missed chance Sega had with Sony to develop a joint console and everything in between, Mr. Kalinske shed new light on everything Sega! Want more info? Then check out our exclusive, in-depth interview and see how it all happened!
Tag: Features
Stories from the Book of Genesis Vol. 11
Our eleventh installment of Stories from the Book of Genesis has editor Nick Gibson illustrating just how the desire to beat a game can overcome even severely cold temperatures. Hardcore or masochist? You decide!
Reader Roundtable Vol. 08
This week has been almost all lovin’ for Beggar Prince, and what would our coverage be without an edition of Reader Roundtable? Our staff and some of our readers who purchased the game share their thoughts about this great new RPG in volume eight, and hopefully this will be enough to convince you fence-sitters to get up and buy one of the remaining copies!
Interview: Brandon Cobb (Super Fighter Team)
Now that Beggar Prince is in people’s homes, what’s next on the agenda for Super Fighter Team? Are they already working on another game? Might we yet see a release of ChuanPu’s Shining Force-esque strategy/RPG Fengshen Yingjiechuan? Sega-16 sat down for some Q&A with the man with the answers, Brandon Cobb.
Side by Side: Lords of Thunder (Sega CD vs. TurboGrafx CD)
Genesis fans sure do love their shumps. As one of the richest genres on the console, there’s no shortage of great games to play. The Sega CD continued this tradition with excellent original entries like Android Assault and Robo Aleste. It also had its share of ports, and one of the more controversial titles was Hudson’s Lords of Thunder. Long held to be inferior to the Super CD-ROM2 original, we’ve put them through their paces to determine which is the superior version.