Tag: Features

Features, Interviews

Interview: Trip Hawkins (Founder of Electronic Arts)

Already a PC powerhouse, Electronic Arts was among the first American companies to jump aboard the Genesis bandwagon. A slew of quality releases elevated them to the upper echelon of 3rd party developers, and they eventually went on to become the biggest of them all. As the founder of EA, Trip Hawkins brought his revolutionary vision of game design to the Genesis and played a major part in its success. From original series like Madden to excellent ports like Marble Madness and The Immortal, Electronic Arts brought a diverse range of excellent titles to Genesis gamers.

Editorials, Features

First-Person Shooter Games on Genesis: Ambition or Folly?

During its run, the Genesis had several attempts at cashing in on the burgeoning first-person shooter genre. Everything from wholly original titles to such cash cows as Duke Nukem 3D somehow found their way onto the console. But was it too much too soon? Was the Genesis even capable of doing this modern genre the justice needed to make its games enjoyable and most of all, playable?

Features, Reader Roundtable

Reader Roundtable Vol. 09

August means that summer is raging along with no end in sight to the hot and sticky weather. What’s the best way to escape those nasty temperatures? To stay inside, of course! Who needs things like nature and sunlight when there are so many great Genesis games to play? Our latest installment of Reader Roundtable reveals what everyone at Sega-16 is playing to beat the heat!

Features, Sega Scan

Marketing the Genesis: Sega’s Advertising 1989-1996

Though no one knew it at the time, the key to Sega’s success in the mid ’90s was its stellar marketing. As the first company to directly challenge Nintendo, the upstart company launched a massive advertising blitz that almost brought the giant to its knees, eventually snatching away its hardware dominance. Interestingly enough, all of it was very close to never happening at all, and the results obtained were far beyond even Sega’s own ambitious expectations. Read the full history of the Genesis’ promotional history in our latest feature Marketing the Genesis: Sega’s Advertising 1989-1996.