Classic Game Room was at the forefront of Internet gaming shows. Back in 1999, Mark Bussler and David Crosson slowly perfected their craft of witty and insightful reviews of games for all consoles, and they diligently worked on improving their product with a non-existent budget and a single camera. Recently, a documentary on the show’s rise and fall was released on DVD by Bussler and Inecom, and it tells the complete tale of this innovative beginning to one of the first Internet shows on video games.
Tag: Features
Reader Roundtable Vol. 24
Today marks a special occasion at Sega-16. This month’s installment of our Reader Roundtable series is the twenty-fourth, marking two whole years of our readers sharing their monthly gaming experiences. To celebrate, we’ve done something completely different this time ar…. um, well…. no.. actually, we’ve just brought you another month of gaming. If it ain’t broke, don’t fix it, right? Read the full article and get the lowdown on what your fellow Genesis fans are up to.
MEGA Bites Vol. 04
For a console that was officially discontinued almost a decade ago, it’s nice to see the Genesis still making waves in the industry. We have some news about the new Xbox 360 and PS3 Golden axe game, the fate of Earthworm Jim, another attempt at making the Genesis portable, Mega Drive games on the Wii, and some great guys using the Sega CD for charity.
Interview: Michael Knox (Founder of Park Place Productions)
As the head of the development team that made both Montana and the original Genesis version of John Madden Football, Knox was at the center of the internal controversy regarding both games, and he had some great information to share regarding how each was made. There’s even some previously unknown backstory to how the original Genesis Madden came about. It’s a must-read for any football fan, and you can get it all in our full interview.
Behind the Design: Joe Montana Football
When you think video game football, the first name to come to mind is Madden, and while it’s definitely the biggest name, its domination wasn’t always so clean cut. Almost a half a year before the console debut of EA’s never-ending franchise, another football series was born – by the hands of the same creators! Joe Montana Football was Sega’s first foray into the big leagues of digital football, and it almost died on the drawing board. In fact, there were at one time as many as three different teams working on it at one time, and it was Trip Hawkins’ company that finally saved the day.