Itching for another excuse to break out that multi-tap? EA’s tennis game might not be as awesome as Mega Bomberman or any of the Micro Machines games, but it’s still a good way to get some multi-player action going with friends.
Tag: Electronic Arts
Interview: Mike Lubuguin (Electronic Arts Producer)
For more than a decade Michael Lubuguin was a part of Electronic Arts as it grew from a small PC publisher into a software powerhouse. He saw its rise and had a hand in creating several classic games for the Genesis, including Road Rash, the Strike series, and Crüe Ball.
NHL ’98
EA’s NHL series had one last outing before departing for 32-bit waters, and the final installment ranks among the best. NHL ’98 is a clear example of why the Genesis was THE sports machine during the 16-bit era, and it was a fitting bookend to the remarkable legacy Electronic Arts left on the console.
FIFA Soccer ’96
Though many would argue that Sensible Soccer was the better series, Electronic Arts’ FIFA games helped define the sport of soccer on the Genesis, and they are still very playable today. Some were better than others though, as evidenced by marked contrasts between the ’95 and ’96 installments.
Madden NFL ’96
In almost a decade on the Genesis, the Madden franchise evolved from a simple football game into an industry juggernaut. The ’96 installment was the last one made with 16-bit hardware in mind, and it’s the last truly great Madden game on the console.