The subject of perhaps the most controversial review on Sega-16, Super Thunder Blade is a game that people tend to hate. But is it really as bad as many believe? Staff writer Sebastian Sponsel takes another look at the much-maligned port and sees if there’s any truth to the controversy.
Tag: Double Take
Double Take: Paperboy 2
Atari’s Paperyboy is considered an arcade classic, so when Mindscape and Tengen combined to produce a sequel, fans were naturally skeptical. Thankfully, the resulting game was a fun romp that did the original justice, even though it never came close to achieving the same level of greatness. Still, it’s worth spending some time with if it can be had for a low price.
Double Take: Zero Wing
Though most gamers remember Zero Wing for its horrible (and hilarious) mistreatment of the English language, there is actually a solid little shooter behind that infamous meme. Toaplan ported a competent game to the Mega Drive that had solid gameplay and cool bosses, but it was lost in a sea of shooters that kept it from coming to the U.S.
Double Take: Joe Montana II: Sports Talk Football
Sega took the Joe Montana series in a new direction with part 2, but what Sports Talk Football did with commentary wasn’t reflected in the gameplay. The game may be a true evolution in presentation, but people play games, not watch them and that’s where ol’ Joe came up short on fourth down.
Double Take: Punisher
Marvel’s brooding vigilante, the Punisher, has been striking fear into the hearts of criminals for more than three decades. After making the rounds in arcades via a stellar Capcom beat-’em-up, Frank Castle blasted his way onto the Genesis. The port has always been a title of controversy, due to how watered down it is, but there’s a large portion of the Genesis community that loves it.