In a perfect world, the Amiga and Genesis would have gotten married and had some great-looking 16-bit kids. There was definitely something there, as games from the popular computer frequently appeared on Sega’s console. Lots of great titles were made available to Genny owners, including the great Bubba ‘N Stix. A great platformer that made players use their minds as much as their hands, it was great fun all around that more people need to play.
Tag: Core Design
Chuck Rock II: Son of Chuck
You’ve obviously not had enough prehistoric gaming fun, so we’re tossing another Chuck Rock review at you! This time, Chuck’s son is the star, and it soon becomes apparent that his young age and inexperience do him in. No amount of cuteness can keep his console debut from stinking like yesterday’s diapers. Son of Chuck makes a good argument for platforming Darwinism, and there’s a reason why some franchises are extinct. There! I’ve used up all my baby and prehistoric cliches, so why not just read the full review before I think of some more?
Chuck Rock (CD)
Core Design was a heavy supporter of the Genesis, and it brought that support to the Sega CD. Together with Virgin Games, Core ported its cartridge platformer Chuck Rock, adding in some cut scenes and a new soundtrack. Aside from these minor difference, however, the game essentially remained the same. Is it worth buying over the cartridge version?
AH-3 Thunderstrike
Even without gargantuan boss encounters or vast gameplay diversity, AH-3 Thunderstrike provides some of the strongest action available on the Sega CD. Pick it up and discover for yourself why critics and journalists used to care about Core.
Soul Star
Soul Star, from the company that brought us a Sega CD and Genesis version of Chuck Rock earlier on, decided to come back and go sci-fi this time, and to change from an action platform audience on towards a shooter stage. Were they successful? Not quite, but all-in-all the game is kinda neat. Even though parts of it are rather bland, there are other aspects which can make up for it all together. Soul Star was not a very successful game, but if patience strikes people, it can beckon to a rather cult audience who enjoys its style.