Asterix has been a staple of the French comics scene for half a century, and thefamous Gaul has appeared everywhere from movies to cartoons and even a theme park. Of course, a mid-’90s leap to the Genesis was a must, which lead to 1993’s Asterix & the Great Rescue. A sequel followed in 1995, but it was confined to Europe, as Sega of America left 16-bit behind and geared up for the transition to the Saturn. But even with its home grown popularity, Asterix & the Power of the Gods got lost in the next generation shuffle.
Tag: Core Design
BC Racers (32X)
Mario Kart for the SNES opened up a whole new racing genre, one companies have been trying to excel at for more than a decade. At one time, it seemed like every company with a mascot got in on the kart rage, and Core Design threw its hat into the ring with the Chuck Rock-inspired BC Racers. A game that should have been a showcase for the new 32X, it instead fell victim to the same dull and uninspired gameplay that plagued most of the other contenders to Mario’s crown. We’ve a full review of it, so grab a club and read on!
Hook (CD)
The story of Peter Pan has been around for over a century, and while everyone knows the classic Disney rendition, many have tried to put 1991’s “sequel” Hook out of their minds. Love it or hate it, it was a huge hit, telling the story of a grown up Peter who must return to Never Never Land to rescue his children from Captain Hook. In typical summer blockbuster fashion, it received a video game for several consoles. Sega fans had their hopes raised for the Sega CD version, expecting all kinds of goodness. Instead, they got the Genesis game with a CD soundtrack.
Wolfchild (CD)
Ever wish you could turn into some big monster and just rip through the people that make you angry? Ever just want to howl at the moon and crave bacon? Er.. wait, scratch that last part. Either way, everyone’s had times when they just wanted to let out the beast inside and go off on their enemies. Well, now you can live vicariously through our full review of Wolfchild for the Sega CD, a half-baked port with an animated intro and redbook tunes. Take advantage of this great opportunity folks. You don’t see that often on the Sega CD!
Skeleton Krew
Say what you will about Core Design now, but back on the Genesis and Sega CD it was smokin’ hot. Soul Star, AH3 Thunderstrike… all games that really took advantage of their hardware. Skeleton Krew wasn’t as much of a graphical showcase as those two, but it was decidedly different at the time. Unfortunately, it may have been a bit too different, and the gameplay took a hit as a result.