This interview about the design of Flicky was originally published in May 2002 as part of Sega of Japan’s Masterpiece Album series, which featured comprehensive talks with some of Sega’s brightest Japanese arcade and console designers. It was translated as research material for the Flicky section of the book The Sega Arcade Revolution: A History in 62 Games.
Tag: Classic Interviews
Classic Interview: Ken Sugimori (Pulseman Director & Designer)
Before he made everyone feel the need to “catch ’em all,” Ken Sugimori released a great 16-bit platformer featuring a super hero named Pulseman for the Mega Drive. He spoke about its Virtual Console release with Sega of Japan’s Sega Voice in 2007, and Sega-16 is happy to present the translated interview for your enjoyment.
Classic Interview: Victor Ireland (Founder of Working Designs)
Sega-16 concludes its tribute to WD with an intact reprinting of the interview with Victor Ireland that originally appeared in the Sandwich Islands Publishing strategy guides for Lunar: The Silver Star & Popful Mail. The interview was conducted in 1993 and 1995.