These two interviews with Sega Spain’s CEO and General Director, José Ángel Sánchez, discuss Sega’s position in the Spanish 16-bit market, the Mega CD and 32X, the Saturn. and the Dreamcast’s launch and Sega’s online plans in Europe. They offer some great insight about the company’s business in Spain and its expectations for upcoming consoles.
Tag: Classic Interviews
Classic Interview: David Perry (Creator of Cool Spot)
Before Aladdin and Earthworm Jim became global Genesis blockbusters, David Perry was already making 16-bit waves with Cool Spot. He discussed the game and his design philosophy in this 1993 interview with the Spanish game magazine Mega Force.
Classic Interview: Tom Kalinske (CEO of Sega of America)
Sega of America President Tom Kalinske did this interesting interview with the Spanish magazine TodoSega at the June ’93 CES. In it, he talks about all aspects of Sega’s business, including the Sonic 3, the Sega CD, Sega’s VR helmet, and the Saturn.
Classic Interview: Stewart Kosoy (Sega VR)
The Spanish video game magazine MegaForce ran this short interview with Stewart Kosoy at the 1993 summer Consumer Electronics Show (CES) in Chicago about the Sega VR helmet that was in development at the time. Kosoy had a long and storied career in game development. At Sega, he worked as a producer and was behind games for all of its hardware.
Classic Interview: Acclaim Europe
Vol. 3, issue 23 of the Spanish magazine Mega Force interviewed two of Acclaim’s European executives, President Rod Cousens and Director of Marketing Larry Sparks. The duo discussed launching Acclaim’s Spanish division and shared insight about the plans for a company that was riding high on the success of Mortal Kombat 2 and NBA Jam.