For Sega fans, the holidays means booting up Christmas NiGHTS on Saturn. Chock full of festive joy and seasonal cheer, the game was an amazing freebie Sega gave Saturn owners. In this interview from 1997, Sonic Team explains how the game came about and why they wanted it to be released for free. Enjoy it, then go play some Christmas NiGHTS! Happy holidays!
Tag: Classic Interviews
Classic Interview: Sega of America (Sega Channel)
The Sega Channel was short lived, but there were plans to bring it to other countries. The May 1994 issue of the French game magazine, Mega Force interviewed SOA’s VP of Programming and Sega Channel Program Director Michael Shorrock and Production Manager Ray MacFadden. They discussed the new Sega Channel and their expectations for its potential.
Classic Interview: Patrick Lavanant (Sega France)
This interview with Sega France’s General Director Patrick Lavanant covers a variety of topics, including Sega’s multiple hardware platforms, the new 32-bit generation, the Sega Channel, and even Sega VR. It’s a fascinating look into one of Sega Europe’s biggest divisions and how it viewed the game market as the 16-bit generation entered its twilight.
Classic Interview: Paul Jackson (Electronic Arts)
This interview appeared in the January 1994 issue of the Spanish magazine TodoSega. The conversation with Electronic Arts Vice President and Managing Director Paul Jackson centered on upcoming sports titles and the next generation of consoles.
Classic Interview: Sonic Team (NiGHTS)
This Sonic Team interview appeared in the August 1993 issue of the Spanish game magazine Hobby Consolas. Yuji Naka and Naoto Oshima share their experiences developing the original Saturn title NiGHTS: Into Dreams and their hopes for how it will do upon release.