Tag: 1994

Genesis Reviews

Rise of the Robots

Rise of the Robots will forever be known as a blueprint for poor game design pressed to silicon, and aspiring game designers need look no further when studying the perils of graphics over gameplay. A button-mashing nightmare that had no technique or fighting style at all, the entire experience was an exercise in frustration and usually left the player both exasperated and boiling with rage. The ironic part of all this? Rise of the Robots was ported to a zillion consoles and actually received a sequel. Note to Acclaim and Mirage Technologies: creating a second turd as an act of contrition for the first does not make things right; it makes a pile of turds.

Genesis Reviews

Syndicate

Syndicate was quite a popular title during Bullfrog Production’s run, which ended when it was gobbled up by Electronic Arts in 1995. Playing like the love child of The Matrix and Wall Street, the game tasks players with all sorts of nasty objectives, like assassinating rival corporations or brainwashing targets into obedience.

Genesis Reviews

Super Battleship

Milton Bradley’s Battleship has been a family favorite since its introduction in 1943 (under a different name then), and several electronic version have made their way home over the last few decades. The company cashed in on the success of the 16-bit consoles by releasing a version for both the Genesis and the SNES, and while it wasn’t bad, it lacked the excitement that made the original board game so famous.

Genesis Reviews

Mickey’s Ultimate Challenge

Mickey Mouse had a long run on the Genesis, with some games being better than others. You mostly hear people talk about Castle and World of Illusion or Mickey Mania when the good ones are mentioned, and Fantasia usually tops the list of the bad. However, no one ever really mentions Mickey’s Ultimate Challenge. I wonder why that is? Isn’t it good, or is it a total stinker?

Genesis Reviews

Micro Machines 2: Turbo Tournament

Genesis racing fans know that the Micro Machines series can always be relied on for quality. This shines through quite brightly in Micro Machines 2: Turbo Tournament, which featured excellent multi-player action through its J-cart functions. It was eventually eclipsed by a sequel a year later, but that takes nothing away from this excellent game.