The first review of the new year! Sega-16 starts 2006 six with a batarang, with a review of the first of the Dark Knight’s adventures on the Genesis. Batman: The Video Game came out in the shadow of the awesome NES release, but was it better? You’ll have to read our review to find out!
Tag: 1991
Galaxy Force II
Sometimes, what seems like a great idea on paper doesn’t work at all in practice. That was the case with the Genesis port of Galaxy Force II, which was incredible in arcades. What could have been a magnificent experience instead turned out to be a cold, empty shell devoid of any of the original’s qualities. It was essentially a train wreck in space, and if you ever had any doubt that such a thing could happen, you need only read our review to see.
Earnest Evans
There’s a right way to do an adventure game, and there’s Earnest Evans. So much potential wasted…While not a truly bad game, there was enough wrong to make you wonder what had happened. It was the type of game you really wanted to like but never matched the original (which wasn’t a triple A title to begin with).
Shining in the Darkness
Like RPGs? Good! We’ve got a review of the one that started the entire line of Shining games. Sega’s 1991 monster adventure, Shining in the Darkness, ushered in a new era of quality titles that have all maintained some sort of relation to each other, and have spawned over fifteen entries on more than half a dozen consoles. Read on, and see where it all began.
Dark Castle
Dark Castle is perhaps the one game where rejection is near-unanimous. Horrible gameplay and design combine to produce one of the few titles ever awarded the lowest possible score we can give.