Last week we went into great detail about the development behind the original Joe Montana Football, a game that helped spark the great NFL rivalry on the Genesis between Sega and Electronic Arts throughout the ’80s. So we thought: after so much research and investigation, why not just review the darn thing?
Tag: 1991
Fire Mustang
Taito’s Fire Mustang may not have set the world on fire, but it was a decent little game that may be worth looking into if you can find it on the cheap side.
688 Attack Sub
During the early days of the Genesis, Sega quietly released ports of two Electronic Arts PC simulations, M-1 Abrams Battle Tank and 688 Attack Sub. It was an attempt to diversify the console’s library, and it was successful, to some extent. The Genesis was able to reproduce faithful versions of the pair, which had been released on much more powerful computers, but there were still some issue to be had.
Dahna Megami Tanjyo
Nothing makes me angrier than sending off for a game that looks absolutely incredible in screenshots, only to have the actual product be a plodding stinker. Only two games ever really burned me this way: Fantasia and today’s review choice – Dahna Megami Tanjou. Who knew that she’d be a minisucle little thing running around, hacking fruitlessly at enemies and sliding off cliffs? Who could have anticipated the sedating gameplay or the dreary visuals?
UndeadLine
In the realm of Genesis shmups, there are games that are brutally difficult, but balance the challenge with great gameplay and awesome level design. These are the shmups that make you want to suffer, and you continue to be abused until the table is turned, and you’ve finally beaten that last boss. Then there are those that are hard because of the way they’re designed. Weak weapons and cheap enemies add an artificial layer of challenge, and the true victim ends up being your poor control pad. Which of the two best describes UndeadLine?
