Accolade’s answer to the NBA Jam series was to give basketball star “Sir” Charles Barley his own series. The game was successful enough to spawn a sequel, but unfortunately, it doesn’t do much to push the “street b-ball” sub-genre forward. Perhaps its most remarkable feature is how it squeezes every ounce out of its undoubtedly expensive endorsement.
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Stories from the Book of Genesis Vol. 40
Many who grew up with Sega’s consoles used its 1-800-USA-SEGA customer service number to call about upcoming games and for tips and secrets. It was a great and personal way to speak to our favorite company. Sega has now disconnected the number, ending a grand part of its history. In tribute, Ken shares his experiences calling Sega over the years.
Interview: Brandon Humphreys (Virgin Games Artist)
Virgin Interactive gave Sega gamers plenty of reasons to be happy, releasing some of the best platforming and action titles of the era. During this period, Brandon Humphreys played a solid role in creating many of Virgin’s biggest hits, including Aladdin and RoboCop vs. Terminator. Recently, we had a chance to chat with him, and he was kind enough to share his experiences!
Captain America & the Avengers (Game Gear)
The Avengers assembled on the Game Gear, but something didn’t make it to the meeting. The game tries to mimic its more powerful console and arcade siblings, and while some of that does make it through, a lot of what made the original game so much fun gets lost in the translation. Maybe someone should call the X-Men next time.
Defenders of Oasis
RPG fans looking for some adventure on their Game Gear should give Defenders of Oasis a try. Despite some basic design flaws, it has an interesting quest and a stellar presentation that are worth sinking some hours into. It’s not Phantasy Star, but it has its own charm, and there’s enough here to keep you coming back.
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