Action Fighter tried to be the Master System’s answer to Bally/Midway’s Spy Hunter, but it lacked the same charm and excitement. The result is an average game that doesn’t quite live up to its name. “Average Fighter” would perhaps have been a more accurate moniker.
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Interview: John Gillin (Capcom & Sega Director of Marketing)
As Director of Marketing at both Capcom and Sega of America, John Gillin had a front row seat for the height of the 16-bit era. He helped launch Street Fighter II on SNES and oversaw several Sega lines, including Sega Sports, and he was present during the turbulent transition to the Saturn.
Resident Evil
Capcom’s survival horror legend tore its way onto the Saturn a year late but brought along some goodies to make up for its tardiness. The new Battle Mode and graphical touches enhanced an already solid game enough to warrant one more trip into the mansion.
Taz-Mania (Master System)
Taz appeared on just about every Sega console during the early ’90s. Some were better than others, but the often-overlooked Master System version remains one deserving of some attention. It’s not the best of the brand, but what’s there is enough to keep you interested all the way through.
ChuChu Rocket
The Dreamcast’s first online game wasn’t perhaps what people wanted, but the creative geniuses at Sonic Team gave them the one they deserved. ChuChu Rocket doesn’t show off the console’s power but provides hours of fun that can be enjoyed off or online.
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