Chuck Rock was fun on the Genesis and Sega CD, but the Master System port left a good deal of that charm back in the stone age. Poor visuals and uninspired gameplay make this the low entry on the franchise’s evolutionary scale, and it plays like a real fossil compared to other platformers. Move on to something else before we run out of puns.
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Hacks & Homebrews: Phantasy Star IV Hacks
Phantasy Star IV is a bona fide Genesis classic, and people are still finding all kinds of new ways to play it. After so many years, it’s great to see interesting hacks done to improve everything from the font to the difficulty level, even alter a major plot twist! We’ve checked a few of them out, so get ready to return to the Algol Star System!
Preview: Playing at the Next Level: A History of American Sega Games
Ken Horowitz will soon release a comprehensive history of Sega of America’s game development history. Compiled from interviews with almost 100 developers and Sega alumni, it has detailed information on every one of SOA’s internal studios and almost 40 games. This is a must-have for Sega fans everywhere!
Taz-Mania (Game Gear)
Taz-Mania on the Genesis was a great game with incredible visuals and solid gameplay. Sadly, the Game Gear version bears little resemblance in quality, and sluggish gameplay ruins what could have been a great port. Fans of the character should stick to the Genesis games instead and avoid this one unless they absolutely need to play every Taz game there is.
Cascade
Super Fighter Team’s first puzzler on the Genesis may not have the single-player legs that other classics like Columns and Mean Bean Machine do, but it’s still a enjoyable game to play, especially with a friend. Short but engaging, it’s a decent addition to your Genesis library if you’re looking for some simple fun.
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