Considering this 1992 Genesis game was produced by EA, a company more commonly associated with the sporting genre, it makes it all the more surprising that they produced this slick, child orientated platform game. From the super sickly storyline, through the chunky cartoon characters and finishing with some of the jauntiest music I have ever heard coming from a 16-bit system this screams “for under-10’s” only. But look past that initial cute and fluffy exterior and you’ll find an engrossing and challenging game that is definitely not just for kids.
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Desert Strike: Return to the Gulf
Ever want to take control of an attack chopper and blow things up? Now you can! And the best part is that it’s all in the name of democracy!
Panic!
Every once in a while, you discover a video game that comes straight out of left field. You can’t really describe it, because there’s precious little to compare it to. You only know that you’re faced with something truly inspired, truly clever. I don’t think there’s a better example of that then Panic!. This game is just damned weird.
Classic Interview: Victor Ireland (Founder of Working Designs)
Sega-16 concludes its tribute to WD with an intact reprinting of the interview with Victor Ireland that originally appeared in the Sandwich Islands Publishing strategy guides for Lunar: The Silver Star & Popful Mail. The interview was conducted in 1993 and 1995.
Sonic Spinball
Taking the famous hedgehog out of the side-scrolling world and tossing him into a pinball environment, Sonic Spinball was a decidedly western spin (ha!) on Sega’s flagship franchise. Sonic fans still debate its quality today, and it remains one of the most controversial 16-bit games in the series.
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