Genesis owners’ patience was rewarded with the Special Champion Edition, basically a port of the SNES’ Street Fighter II Turbo with some Genesis-exclusive features. While it wasn’t the killing Genesis players envisioned, it still did an excellent job bringing street fighting action to the ol’ black box.
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Sega VR: Great Idea or Wishful Thinking?
Sega was all set to jump into the virtual reality arena with a headset of its own, but the project was quietly put down. All that remains are some videos from the 1993 summer Consumer Electronics Show to illustrate what might have been. Sega-16 takes a deep look at Sega’s efforts on the VR front in the article Sega VR: Great Idea or Wishful Thinking, as well as the efforts of other hardware makers of the time.
Shinobi III: Return of the Ninja Master
While Revenge of Shinobi is regarded as one of the best titles early on in the Genesis’ life, there were a handful of problems I had with it to really keep it from becoming a gold classic. But Shinobi III fixes all of them and makes a marvelous game to boot.
Sega Channel: The First Real Dowloadable Content
Capitalizing on the market strength of the Genesis console, the Sega Channel seemed to be a no brainer for Sega. Millions of gamers were expected to come flocking to not only the service but the console as well, giving the House of Hedgehog a steady stream of new users with which to further cement and expand their market share. It didn’t quite work out though.
Sonic 3D Blast
Sonic 3D Blast (also released on the Saturn as a last-second and a comparatively pathetic replacement for the doomed Sonic Xtreme) was the proverbial black sheep of the 16 bit Sonic games. Most gamers view it with downright negativity or, at best, casual indifference. But why? Just look at it… Showy isometric graphics that are full of color and detail, cool stereo tunes and sound effects, and a groundbreaking pre-rendered 3D opening movie! What could be wrong with it?
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