Is Tecmo Super Bowl II: Special Edition worth hunting down this rare Genesis sports title? Probably not. While it’s a solid football game that won’t disappoint, it offers very little that the easier-to-find successor doesn’t.
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Art Alive!
Not every cart made for the Genesis was a game. For instance, today’s subject: Art Alive. An art program early in the system’s life and one of the last before Sonic arrived and changed the face of not only Sega games, but gaming in general. Had Sonic come out in say, 1990, Art Alive may never have been made. Still, Sega wanted to broaden its horizons, and make a nice little game for kids.
Street Fighter II: Special Champion Edition
Genesis owners’ patience was rewarded with the Special Champion Edition, basically a port of the SNES’ Street Fighter II Turbo with some Genesis-exclusive features. While it wasn’t the killing Genesis players envisioned, it still did an excellent job bringing street fighting action to the ol’ black box.
Sega VR: Great Idea or Wishful Thinking?
Sega was all set to jump into the virtual reality arena with a headset of its own, but the project was quietly put down. All that remains are some videos from the 1993 summer Consumer Electronics Show to illustrate what might have been. Sega-16 takes a deep look at Sega’s efforts on the VR front in the article Sega VR: Great Idea or Wishful Thinking, as well as the efforts of other hardware makers of the time.
Shinobi III: Return of the Ninja Master
While Revenge of Shinobi is regarded as one of the best titles early on in the Genesis’ life, there were a handful of problems I had with it to really keep it from becoming a gold classic. But Shinobi III fixes all of them and makes a marvelous game to boot.
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