Let’s face it: everybody likes dinosaurs. After all, lots of them are big, fast, and vicious, and we humans have an innate fascination with any form of life that can so easily make mincemeat out of us. Steven Spielberg took advantage of our love affair with the beasts through his grand sci-fi flick, Jurassic Park; now the Genesis game, which is really only loosely based on the movie, tries its luck.
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Interview: Roger Hector (Director of STI)
With well over seventy-five games to his credit, Roger Hector has secured his place in gaming history. During his career, he has created and designed a great variety of projects from race cars, to driving and flying simulators, to computer games and theme park attractions. He has been a senior executive for major corporations ranging from Walt Disney to Universal Studios. It was at Sega that Hector had a hand in some of the Genesis’ most memorable games, as vice president/general manager of the Sega Technical Institute (STI). There, he oversaw work on the Sonic the Hedgehog series, as well as The Ooze and the hit Comix Zone.
Action 52: A Pothole in the Road of Gaming
Active entertainment is a small game company with only two full titles to its name, one of which is the Action 52 (the other being the unreleased NES title Cheetahman 2). The masterminds behind this game must have thought that if they could create a cartridge with 15x as many games as normal, they’d be millionaires. Considering the results, it would seem like they either A) Hired a group of college programmers to create some basic games or B) Hired ONE man to create every game in his basement. Any of the above options would have probably turned out better than what was released.
In truth, Active Enterprises contracted FarSight Studios to create their abomination and thus the Action 52 was released in 1991 for both the NES and the Genesis. Read the full article for more details.
Boogerman: A Pick and Flick Adventure
Interplay’s Boogerman: A Pick and Flick Adventure was released for the Sega Genesis in November 1994 to only decent reviews, and all future plans for the character were scrapped (a Super NES version was released in the spring of 1995). Was there potential for a franchise?
Hands-On: Shining Force: Resurrection of Dark Dragon (GBA)
Atlus and Sega have brought the original Shining Force to the Game Boy Advance in style, and they’ve added some neat extras for the trip. Read our full write-up for all the details.
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