As you may already know, the Super Fighter Team is putting the final touches on Beggar Prince, the first new Genesis release in almost a decade. Sega-16 was fortunate to get all the tasty details about the localization process, as well as talk to project leader Brandon Cobb about the experience! Read all about it in our exclusive preview!
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Shining in the Darkness
Like RPGs? Good! We’ve got a review of the one that started the entire line of Shining games. Sega’s 1991 monster adventure, Shining in the Darkness, ushered in a new era of quality titles that have all maintained some sort of relation to each other, and have spawned over fifteen entries on more than half a dozen consoles. Read on, and see where it all began.
Captain America and the Avengers
Most super hero games turn out, well… less than good. Ah hell, let’s be honest. Most of them just plain suck. With Captain America & the Avengers, Data East took a campy, corny arcade game and brought it home pretty faithfully to the Genesis. Still, a good port of a bad game is still a bad game. To see how bad it can get, read our full review.
Stories from the Book of Genesis Vol. 06
It’s Friday, which means it’s time for the second place winner of our summer contest to get his time in the Sun with volume #6 of Stories from the Book of Genesis! In Games, Girls, & Glory; Cameron Ruscitti spins a wild yarn about the hard choice between a new game and lady love. I think you’ll enjoy this one, especially the inclusion of a certain martial arts icon!
Interview: Tim Trzepacz (Microprose Programmer)
He’s been involved with the Ratchet & Clank series, worked on the classic Lunar remakes for the Playstation, and played a huge part in the Genesis classic Pirates! Gold. Yes, Tim Trzepacz has been around the game industry for a while, and has worked on some great games.
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