How many of us grew up playing the Ninja Turtles arcade and NES games? Seriously, these wonderful games were a major part of many gamer’s diet back in the early ’90s, and it was always exciting to see home versions released. Imagine the excitement then, when Konami announced a classic Turtles beat-’em-up for the Genesis! Thing was, it was a little too classic, and it depended a bit too much on previous outings. Still, it was the Turtles on the Genesis, and gamers enjoyed the chance to beat down Shredder and the Foot Clan on their console. Was it worth the wait though?
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Sega Gear: Galoob’s Game Genie
Every gamer has had a game that simply took him to task. Mind-bending difficulty, a nasty boss – all of them were enough to make a person rip out his hair. Thank goodness for Galoob’s Game Genie! A neat little game enhancer that had limited converter cart abilities in addition to thousands of codes for hundreds of games, its functionality is only equalled by its versatility. Fourteen years after its release, gamers are still coming up with new codes. How’s that for staying power?
Slap Fight
When you think shmups, you think Toaplan. It’s been virtually synonymous with the genre for years and has released more hits than you can shake a power up at. A few of its earlier titles got home releases but were confined to Japan. Slap Fight made it to U.S. arcades as Alcon but its Mega Drive port never did, and gamers were once again forced to import. While it won’t send anyone into a frothing frenzy, Slap Fight is a competent little game whose special mode alone makes it worth the price of admission.
Gauntlet IV
Tengen had a huge presence on the Genesis, offering plenty of Atari classics that were very close to the originals. In some cases, they were actually better. Gauntlet IV was one such title, and it added to the already awesome multi-player mayhem by adding a ton of extra modes and full four-player support. It just didn’t get any better than this.
Interview: Rick Schmitz (BlueSky Software Artist)
VectorMan has become a very popular character, and is now almost as representative of the Genesis as Sonic himself. How did he gain such popularity? After all, he’s made of balls. Hmm, that may just be his secret. To find out, we chatted with VectorMan 2 artist and designer Rick Schmitz.
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