Most gamers think of the Genesis or SNES versions when talking about Disney’s Aladdin. There was also a Master System release that actually followed the movie’s plot more closely than its 16-bit siblings. It was a fun game that was a bit too easy but played and looked great. Fans should consider a return to Agrabah for one more romp with Prince Ali.
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Evander Holyfield’s “Real Deal” Boxing (Game Gear)
Evander Holyfield’s “Real Deal” Boxing on the Genesis was a fun title that advanced the genre on that console. Unfortunately, its Game Gear cousin ignores that progress and represents a significant step back. Messy presentation and dull gameplay put this one down for the count. Look elsewhere for your portable boxing fix.
Classic Interview: Rikiya Nakagawa (AM1 Head)
This interview excerpt was originally published in the August/September 2000 issue of the Japanese Dreamcast magazine. While the actual interview is much longer, this translated section includes information specific to Rikiya Nakagawa’s early days at Sega and his work on arcade titles.
Moving Adventure Psy-O-Blade
Visual novels are few on the Genesis, especially in English. Moving Adventure Psy-O-Blade was one of the few that never saw a western release, but thankfully, some hard-working people in the Genesis community have fully translated it. Now, we can finally check out this unique space adventure, lackluster plot and all.
D2
Warp’s long-anticipated sequel to its 32-bit horror game D finally arrived on the Dreamcast in 2000, and it didn’t live up to fans’ expectations. Its gameplay was slow and tedious, the plot was downright weird, and the story progression was often frustrating. Still, there was something about it that made players forge on to uncover the mystery behind Laura’s final adventure.
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