Sega seemed to have no worries keeping track of the continuity of the Wonder Boy series. As told in our complete retrospective, the games hop around from the original series to the Monster World line without much regard for keeping things clear. The first game to use the “monster” tag was a platformer that bore little resemblance to the action/RPG titles that would follow. Originally released in arcades, Monster Lair (bearing the title Wonder Boy III) came to the Genesis in a fashion that left much to be desired. As ports go – especially Westone ports – this one was especially disappointing.
Recent Posts
Stories from the Book of Genesis Vol. 18
Ever have buyer’s remorse? Everyone has at one time or another found themselves in a similar situation, when it became painfully obvious that a bad choice had been made. In the worst scenarios, this kind of problem can snowball into something much bigger, leaving lasting repercussions that take years to heal. We’ve a sad tale about the subject in the latest installment of Stories from the Book of Genesis.
Crüe Ball
We’re all used to licensed games, but sometimes companies work up a combination that’s more dangerous than a live wire. Who would ever have thought that mixing pinball with metal rockers Motley Crüe would actually work? The final product may not be ground-breaking, but it’s actually quite playable. Sega-16 contributor Benjamin (Dr. Feelgood) Galway gave it some serious playtime and shares his experience in his full review. You may be too young to fall in love and you may be walking the wild side, but Sega-16 will always be your home sweet home. There, did we toss in enough Motley Crüe references for ya? No? The feel free to let out a primal scream.
Ishido: Way of the Stones
Sometimes, a puzzler just isn’t fun no matter how you slice it. The Genesis is pretty well taken care of in this regard, but some of the earlier entries in the genre don’t hold up. Ishido: Way of the Stones is one game that we just couldn’t get into, and we’ve got a full review to share about our experience. Read on and see if Accolade’s puzzler is one you should avoid.
Tech Talk: Replacing Dead Cartridge Batteries
There’s nothing worse than plugging in your favorite RPG or adventure title only to find that your game save has been wiped out due to a dead battery. In the past, you had to toss those dead cartridges and start from scratch. Necessity breeds invention, they say, and over the years people have found ways to replace those dead batteries and give their games a new lease on life.
Recent Comments