Take a snake and make him find his tail! That’s the basic premise behind Snake Rattle ‘n Roll, a NES game that got a major facelift for the Mega Drive. It never came stateside, but finding a copy should be easy enough, and the simple, arcade action is worth looking into.
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Interview: Hideki Ikeda (SOA Programmer)
Programming video games is a big challenge. Just ask Hideki Ikeda, a man who’s worked on everything from the TurboGrafx-16 and Game Gear to the mighty Genesis itself. He was also involved with the Sega CD, and he recently shared his experiences with us in a brief interview.
Flink
Some of today’s younger gamers might not know the name Henk Nieborg, and that’s a shame. As one of the most pronounced pixel artists in gaming, his work has adorned such classic titles as Lionheart (Amiga), Shadow of the Beast (multi-platform), and The Adventures of Lomax (Playstation). The first game he designed himself was a little platformer for the Mega Drive/Sega CD called The Misadventures of Flink. Incredibly detailed and bathed in some of the most gorgeous artwork of the era, Flink was equally remembered for being very, very long – and hard (damn hard, if I do say so myself).
Rock ‘N Roll Racing
Rocking and racing are two things that seem to go together well. Think about it: rock music blended with fast paced racing action; how could it go wrong? Well, what if the hardware wasn’t really able to produce the rocking part as it should? Is the solid gameplay of a faithful port enough to make up for it?
Preview: Legend of Wukong
As the holidays approach, you’re probably still thinking about getting a little something for yourself. Why not grab Super Fighter Team’s newest release, Legend of Wukong? That’s right, this December a new RPG from the people who gave you Beggar Prince will be shipping, and it’s got all the clamshell and full-color goodies you want, as well as full compatibility with all Genesis variations! Interested? We thought so, which is why we’ve prepared a handy preview of the game for your perusal! Enjoy!
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