The past month has seen a a few Genesis-related stories surface, and what better way to see what’s up then by reading a new installment of MEGA Bites? See why Al Qaeda loves 16-bit, prepare for a new Genesis compilation, learn about the possible future of Space Harrier, and drool over a possible Capcom vs. Sega fighting game. It’s all here for you, so read the full article!
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Exo-Squad
The early ’90s wasn’t a safe place for Saturday morning cartoons. The three major networks were beginning to lose interest in keeping the tradition alive, and many great shows unfortunatley saw an early end. Exo-Squad was one show that disappeared seemingly overnight, and all we were left with were some awesome toys, great memories… and a Genesis game!
Wardner
The 16-bit era distinguishes itself for having produced some amazing platformers, and a lot of those were really, really hard. Some weren’t as amazing, but they sure did get the “hard” part right. Mentrix’s Warnder was one such title, and while it was quite faithful to the arcade original, most players remember it for being brutally difficult.
Tecmo World Cup
Like soccer? Sure, most of the world does. Why then, would a company so closely tied to sports such as Tecmo go and release the dud that is Tecmo World Cup? Talk about no frills – this is as bare bones as they get. I guess the company released just how lackluster an effort the game was, since they changed the name in Japan. No need to contaminate foreign consoles, I guess.
Reader Roundtable Vol. 35
Today, we close out our week-long celebration of the Genesis’ twentieth anniversary. We have two goodies on tap for you tonight. First, our monthly Reader Roundtable feature focuses on the console’s launch and the first games we all experienced with our shiny, new Genesis systems! There’s a bunch of first time experiences to read, so check out the full article for all the details.
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