Early Genesis adopters found many different genres covered by the growing library, including space shooters. Toaplan’s Truxton was one of the earliest examples on the console, and it offered intense action with awesome visuals and engaging gameplay. Even after two decades, the game is still a blast to play, and it remains one of the favorites among shooter fans.
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Reader Roundtable Vol. 37
We’re taking New Year’s Day off, but we’ll be back on Friday with the first review of 2009. That being said, there’s still some business with 2008 to take care of, and Sega-16 is closing the year out with one last installment of our Reader Roundtable series. See what our staff, readers, and forum members played in December in the full article and happy new year!
Kids on Site
The short-lived Sega Club brand encompased a few scant cartridges, and it even managed to make its way to the Sega CD before disappearing entirely when Sega made the jump to the Saturn. Among its offerings was Kids on Site, an FMV title that had children working at a construction site and using heavy machinery to complete different tasks. A bit too simple for the older set, the kiddies at least had the chance to squash someone with a steam roller. Wait… what?
WWF Raw (32X)
We here at Sega-16 are hoping everyone had a happy holidays, and we’ve put down the egg nog long enough to update one last time this week with a review of WWF Raw for the 32X. Is it better than the cartridge version? Could it be the best wrestling game on the Genesis? Do you really think any Acclaim wrestling game is good? We’ve some insight on the first two questions in our full review. As for the third… well, we won’t belabor the obvious.
Hands-On: Golden Axe Beast Rider (Xbox 360)
Sega recently plunged its arm into the reservoir of properties its been sitting on for years. What it pulled out was a new Golden Axe game, one that would reboot the franchise and bring it into the current generation. Unfortunately, the reboot resulted being more like a swift boot in the ass, as Beast Rider is everything a Golden Axe title should not be. Sega-16 put the game through its paces, and we’re not only disappointed; we’re downright mad. Instead of a great new game destined to bring the series back to greatness, what we got was a snoozefest with a weak combat system, bland level design, and a horrible camera.
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