Almost a decade before Sonic sped his way onto the Genesis, Sega had another blue mascot. Flicky hopped into the arcades in 1984 in a simple-yet-entertaining maze game. Eventually, the little blue bird would end up in Sonic’s world too.
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Deep Fear
Sega’s answer to Resident Evil puts more emphasis on action than survival horror, but it manages to mix things up enough to offer a fun undersea romp with some inspired monster designs. The voice acting is atrocious, but the gameplay is solid enough to give fans of the genre another quality title for their Saturns.
Spy vs. Spy
MAD magazine’s wacky pair of spies made an appearance on multiple formats in the ’80s, including the Master System. While it does manage to retain the charm of the comics, the gameplay isn’t very deep. Try playing a few quick sessions with a friend for the best effect.
House of the Dead, The
Blasting zombies with a light gun never gets old! Sega’s House of the Dead tore up arcades in 1996, and its Saturn port brought all the gory action home two years later. The visuals took a major hit, but the gameplay and design were mostly unscathed, offering a solid and fun light gun title that’s worth checking out.
Classic Interview: Stewart Kosoy (Sega VR)
The Spanish video game magazine MegaForce ran this short interview with Stewart Kosoy at the 1993 summer Consumer Electronics Show (CES) in Chicago about the Sega VR helmet that was in development at the time. Kosoy had a long and storied career in game development. At Sega, he worked as a producer and was behind games for all of its hardware.
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