This Saturday, Sega-16 celebrates its fifth anniversary. After half a decade, we’re not only still here, we’re better than ever. Though the past twelve months haven’t been as eventful as some of the previous years, we’ve still made some great strides, and the site has remained consistent in both the quality and the quantity of its updates. I’ve shared my thoughts on the subject in this year’s retrospective, so please do check it out.
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Cannon Fodder
The Amiga has definitely lived up to its namesake where the Genesis is concerned. It’s been quite the friendly machine, providing many quality games that made the jump to the little 16-bitter. Some though, lent themselves better to the conversion than others, and a few have issues that really affect the experience. Take Cannon Fodder, for instance. The tiny sprites and status box really hampered what was otherwise an exceptional version of a classic game. It’s still playable, but how much so will depend on how good your vision is.
Cutthroat Island
When you look at the video game release of Cutthroat Island, only two plausible scenarios come to mind about its release: either it was expected to cash in on a massive summer blockbuster, or it was a last ditch effort to ride the tsunami-like wave the film made when it belly flopped at the box office. After seeing Cutthroat Island and playing the game, we have to go with the latter. Read the full review and be thankful that people really, really love pirates. This turd almost spelled the end for them in movies forever.
Sega Ages: The “Genesis Does” Games
Sega launched its frontal assault on everything Nintendo with both an magazine and television campaign that famously stated that “Genesis does what Nintendon’t.” To this day, gamers remember that catchy jingle from the commercials (most of which can be found in our video archive), but are all the games worthy of their hype? Staff writer Christian Matozzo takes a closer look at them to find out in the latest installment of Sega Ages.
Spider-Man: Web of Fire
Sega made good use of its Spider-Man license. With releases for every console of the era, the company fired off one last salvo of web fluid with 1996’s Web of Fire for the 32X. Despite the new hardware, ol’ web head’s last hurrah was more of a whimper than a bang. The problem with it is that it doesn’t set off your spider sense for mediocrity until after you’ve blown $150 for it on eBay. read our full review and stick with Spider-Man vs. the Kingpin for all your wall crawling needs.
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