Evander Holyfield shocked the boxing world when he took the heavyweight championship from Buster Douglas. It was only Douglas’ first defense, and the defeat demoralized him so much that he retired from boxing. Holyfield, on the other hand, went to make history as the only man to win the belt four times. Along the way, he found time to endorse a Genesis game, which like his skills, was light years ahead of his predecessor. “Real Deal” Boxing featured great visuals and solid gameplay, and it had an interesting customization dynamic that is still fun to play today.
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Double Take: Michael Jackson’s Moonwalker
Normally, we don’t update on weekends. However, the death of pop icon Michael Jackson, moves us to offer up something in tribute. Jackson was a man who was closely tied to Sega for a decade, from his initial Moonwalker title to the rumors surrounding his involvement in Sonic 3 and his later appearances in both Space Channel 5 games and Ready to Rumble. His link with Sega is now forever broken, but Genesis fans still have the great Moonwalker to cherish and play.
Sega-16 Year 05 Retrospective
This Saturday, Sega-16 celebrates its fifth anniversary. After half a decade, we’re not only still here, we’re better than ever. Though the past twelve months haven’t been as eventful as some of the previous years, we’ve still made some great strides, and the site has remained consistent in both the quality and the quantity of its updates. I’ve shared my thoughts on the subject in this year’s retrospective, so please do check it out.
Cannon Fodder
The Amiga has definitely lived up to its namesake where the Genesis is concerned. It’s been quite the friendly machine, providing many quality games that made the jump to the little 16-bitter. Some though, lent themselves better to the conversion than others, and a few have issues that really affect the experience. Take Cannon Fodder, for instance. The tiny sprites and status box really hampered what was otherwise an exceptional version of a classic game. It’s still playable, but how much so will depend on how good your vision is.
Cutthroat Island
When you look at the video game release of Cutthroat Island, only two plausible scenarios come to mind about its release: either it was expected to cash in on a massive summer blockbuster, or it was a last ditch effort to ride the tsunami-like wave the film made when it belly flopped at the box office. After seeing Cutthroat Island and playing the game, we have to go with the latter. Read the full review and be thankful that people really, really love pirates. This turd almost spelled the end for them in movies forever.
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