If ever there was evidence that not everything Disney was golden, Goofy’s Hysterical History Tour would certainly be exhibit A. There’s nothing hysterical about this one, save for the player’s mental state after watching the moronic main character die for the upteenth time due to shoddy controls and relentless A.I. See folks, this is why we play these games; so you don’t have to. Read our full review of the game and then go play some Quackshot to wash the dirty off.
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Reader Roundtable Vol. 44
As we leave July behind, we take our customary monthly look at what our staff and readers have been playing over the past thirty days. This month’s collection is all over the place, but there are some truly treasured classics to be found, along with some odds and ends. Read all about it in the latest installment of our Reader Roundtable series.
Galahad
Many Americans in early ’90s may not have seen all the great games that came out for computers, but they sure did get their fair share of Amiga love by way of the Genesis. Many great games were ported, among them Psygnosis’ Galahad, which was a tough action/platformer with great visuals. How does the Genesis version fare against the original?
Art of Fighting
Not to be outdone by rival Capcom, SNK released a bazillion fighting series on every platform short of the pocket calculator (though I’m sure it’s probably out there). Among they plethora of brawling goodness unleashed up on button mashers everywhere was the Art of Fighting series, known for its massive sprites and nausea-inducing zoom effect. The game was eventually reprogrammed by Sega and released on the Genesis, and the sprites and zoom were only two things missing that had made the coin-op so popular.
Space Invaders ’91
It seems that only a handful of the seemingly endless stream of Space Invaders sequels and variations that have surfaced since 1978 actually try anything new, and the release of Space Invaders ’91 (Space Invaders ’90 in Japan) was a lukewarm effort at injecting some new life into the classic gameplay. It didn’t add much, but what’s there is actually fun for a while.
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